Agile Games Conference

The theme for the 9th annual Agile Games 2018 is High Performing Teams, Start with Psychological Safety.

Google's Project Aristotle showed that team performance is indicated by one primary attribute: Psychological Safety - the degree to which team members can speak up without fear of retribution. Amy Edmondson has shown that psychological safety and accountability create the most productive teams. This conference will explore ways to use serious games to significantly improve team performance by increasing psychological safety and other key attributes.It will focus on using games, collaborative activities and interactive exercises to support the values, principles and practices of lean and agile.

This 3-day event will feature interactive sessions that allow attendees to gain hands-on experience in using games to help better understand agile values & principles. The program also typically includes sessions where games & exercises are used in applied settings supporting software development and business agility – examples include: using games for product design, road mapping, team chartering, etc. 

Full Program coming soon!!!


We are asked to participate in at various activities at conferences and corporate training events.
These can be uncomfortable.

Some ask people to reveal very personal feelings or facts about their history.
Some ask them to experience uncomfortable situations: "roleplay that you are talking to a colleague about his personal hygiene problems."
Sometimes otherwise harmless games risk psychological safety by triggering impostor syndrome or math phobia.
Others are so safe and abstracted from reality that they lose their message and are seen as frivolous wastes of time.

How do we steer between frivolity and personal risk?
Let's explore guidelines for safely sharing games that teach.

Endless meetings, employees’ disengagement, blame and a lack of trust. These are just a few symptoms of a culture of fear in organizations. As contagious as smallpox used to be, fear can affect individuals, teams and organizations, significantly reducing their innovation and learning ability.

Let’s explore how to use games to Stop the fear pandemic! We will start with how to introduce your organization to agile games designed to increase empathy, build connections and practice risk taking in a "safe to fail" setting. Whether you are coming from a conservative company or a startup with experimental mindset, you will learn how to find a game (or two) suited for your own game-readiness level. We will experiment with games and techniques to undo the “learned helplessness” on an individual level and discuss agile practices that are effective in establishing trust and helping teams navigate conflict. You will experience how “Helpful Cassandras”, “Things That Suck” and “Kill the Project” area few of the numerous ways to promote the culture of psychological safety in organizations. Everyone will get to experience a round of the "Fear? Eradicated!" game and join the mission of growing fearless high-performing teams in your company.

Mario MoreiraDeep Dive

Presented by: Mario Moreira


Experience interactive games for building Psychological Safety. Craft team norms for a psychologically safe environment. Practice constructive non-judgmental feedback to strengthen your relationships. Leave with a Psychological Safety Roadmap that can be adapted to your company.

Woody ZuillDeep Dive

Presented by: Woody Zuill

A Coding Dojo is a gathering where folks collaborate to learn, code, and have fun. In this hands-on session we’ll try at least two different Coding Dojo styles while we tackle a few interesting coding exercises. You don’t need to know anything about coding to join in - you’ll learn as we go.